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Powers

Dominator - Secondary Powers

Psionic Assault

Psionic Dart

This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate. Damage Minor

Damage: Minor, Recharge: Fast

Available at level: 1

AccuracyDamageReduce Endurance CostIncrease RangeRecharge Reduction

Mind Probe

Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull of this atack that wrecks havoc on your foes synapses, dealing moderate Psionic damage while reducing his attack speed.

Recharge: Moderate

Available at level: 2

AccuracyDamageReduce Endurance CostIncrease RangeRecharge Reduction

Telekinetic Thrust

Telekinetic Thrust

A focused attack or intense mental power that violently sends a nearby foe flying. Deals minimal damage, but can be very effective. Damage Minor

Damage: Minor, Recharge: Moderate

Available at level: 4

AccuracyDamageRecharge ReductionReduce Endurance CostKnockBack Distance

Mental Blast

This basic attck does moderate Psionic damage, and can slightly reduce a target's attack speed. Damage Moderate

Damage: Moderate, Recharge: Fast

Available at level: 10

AccuracyDamageReduce Endurance CostIncrease RangeRecharge Reduction

Psychic Scream

Psychic Scream

This howl of Psionic energy resonates in the minds of all foes within its conical area of effect, inflicting moderate damage.

Recharge: Slow

Available at level: 16

AccuracyDamageRecharge ReductionReduce Endurance CostIncrease Range

Drain Psyche

your drain the Psyche of your nearby foes, thus weakening their hit point regeneration and endurance recovery and boosting your own.

Recharge: Very long

Available at level: 20

Reduce Endurance CostRecharge ReductionHealEndurance Modification

Subdue

Subdue

Subdue deals moderate psionic damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes cannot move but can still attack. Damage Moderate

Damage: Moderate, Recharge: Moderate

Available at level: 28

AccuracyDamageRecharge ReductionReduce Endurance CostIncrease RangeImmobilize Duration

Psionic Lance

Psionic Lance

This extremely long range Psionic attack has a bonus to Accuracy, and can slow a target's attack rate. This is a sniper attack, and is best fired from a distance as it can be interrupted. Damage Extreme

Damage: Extreme, Recharge: Slow

Available at level: 35

AccuracyDamageRecharge ReductionReduce Endurance CostIncrease RangeDecrease Interrupt Time

Psychic Shockwave

Psychic Shockwave is a devastating Psionic attack that wracks the minds of all nearby foes. Affected foes may have a reduced attack rate and may be left disoriented. Damage High

Damage: High, Recharge: Slow

Available at level: 38

AccuracyDamageRecharge ReductionReduce Endurance CostDisorient Duration
Enhancement Key
  • Accuracy

    Accuracy

    increases the Accuracy of an attack power


  • Confusion Duration

    Confusion Duration

    increases the duration of a Confuse power


  • Damage

    Damage

    increases the damage of an attack power


  • Damage

    Damage Resistance

    increases the Damage Resistance of a power


  • Defence buff

    Defence Buff

    increases the effectiveness of a Defence buff


  • Defense DeBuff

    Defence DeBuff

    increases the effectiveness of a Defence debuff


  • Endurance Modification

    Endurance Modification

    increases the Endurance Modification ability of a power.


  • Fear Duration

    Fear Duration

    increases the duration of a Fear power


  • Flight Speed

    Flight Speed

    increases the speed of a Flight power


  • Heal

    Heal

    increases the effectiveness of a Healing power


  • Hold Duration

    Hold Duration

    increases the duration of a Hold power


  • immobilize_duration_icon.png

    Immobilize Duration

    increases the duration of an Immob. power


  • Intangibility Duration

    Intangibility Duration

    increases the duration of an Intang. power


  • Decrease Interrupt Time

    Decrease Interrupt Time

    decreases the activation time of a power


  • Jump

    Jump

    increases the height and distance of jumps with a jumping power


  • KnockBack Distance

    KnockBack Distance

    increases the Knockback distance for a power


  • Increase Range

    Increase Range

    increases the range of a ranged power


  • Recharge Reduction

    Recharge Reduction

    decreases a power’s recharge time


  • Reduce Endurance Cost

    Reduce Endurance Cost

    decreases the Endurance cost of a power


  • Run Speed

    Run Speed

    increases the speed of a Run power


  • Sleep Duration

    Sleep Duration

    increases the duration of a Sleep power


  • Slow Duration

    Slow Duration

    increases the effectiveness of a Slow power


  • Disorient Duration

    Disorient Duration

    increases the duration of a Disorient power


  • Taunt Duration

    Taunt Duration

    increases the time a Taunted foe will stay on you


  • To Hit Buff

    To Hit Buff

    increases the effectiveness of an Accuracy buff


  • To Hit DeBuff

    To Hit DeBuff

    increases the effectiveness of an Accuracy debuff