PlayNC
  • UK and European English Site
  • French Site
  • German Site
  • North American Site
Defiant: UP Zukunft: UP Vigilance: UP Union: UP

Powers

Corruptor - Secondary Powers

Traps

Web Grenade

Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage, and does not prevent targets from attacking, although their attack rate is slowed. The web can bring down flying entities and halts jumping.

Recharge: Fast

Available at level: 1

Reduce Endurance CostIncrease RangeRecharge ReductionImmobilize DurationAccuracy

Caltrops

You toss a handful of caltrops at a targeted location and spread the tiny metal spikes over a large area. Any enemy that passes over the caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.

Damage: Minor (DoT), Recharge: Slow

Available at level: 2

Slow DurationReduce Endurance CostIncrease RangeRecharge ReductionDamage

Triage Beacon

You can plant a triage beacon into the ground. The beacon is immobile, but emits a powerful healing aura. The regeneration rate of you and your allies will be greatly increases as long as you are near the beacon. The beacon is invulnerable.

Recharge: Very Long

Available at level: 4

Reduce Endurance CostRecharge ReductionHeal

Acid Mortar

You can place a small mortar on the ground. If an enemy passes nearby, the mortar will fire an acid grenate at the target. The grenade will explode in a asmall shower of acid on impact. This acid eats through armor, causign minor damage over time. It reduces the targets defense as well as his damage resistance. The mortar will last up to 60 seconds and will fire up to 10 grenades. It can be destroyed by your foes.

Damage: Minor (DoT), Recharge: Slow

Available at level: 10

Reduce Endurance CostRecharge ReductionDefense DeBuffDamageAccuracy

Force Field Generator

You can build a force field generator drone. The dron will generate a dispersion bubble that gives all nearby allies increased defense against all attacks including Psionic. The disperson bubble also protects allies from Immobilization, Disorient, and Hold effects. The drone will fllow you and can be buffed and healed or even destroyed by any friendly entity. You can only hae one Force Field Generator.

Recharge: Very Slow

Available at level: 16

Reduce Endurance CostRecharge ReductionDefense Buff

Poison Trap

You can build a posion gas trap on the ground. Any foes that pass near the poison gas trap will cause it to detonate and release its toxic vapors. The poison is a very noxious gas, and any foes in the affected area may start to choke or even vomit. Affected Foes regeneration rate, and attack rate will be reduced as well. This trap is almost impossible to detect, but is fragile and may be set off by an enemy's explostion. Even if destroyed the Trap will detonate.

Recharge: Long

Available at level: 20

Hold DurationSlow DurationReduce Endurance CostRecharge Reduction

Seeker Drones

You create two seeker drones. These Seeker Drones will follow you until they detect an enemy and then they will zero in on their targets and detonate on impact. The small explosive flash of energy does only minior damage, but the concussion can weaken foes. Affected targets will have reduced damage, accuracy and perception and may even be disoriented for a short while. youc an only have two drones at any one time. They can be destroyed by your foes.

Recharge: Long

Available at level: 28

Reduce Endurance CostIncrease RangeDisorient DurationRecharge ReductionTo Hit DeBuffDamageAccuracy

Trip Mine

You can place a trip mine on the ground. Any foes that pass near the Trip Mine will cause it to explode, severely damaging all nearby foes and sending them flying. The trip mine is almost impossible to detect, but it is fragile and can be set off by a enemy's explosion. Even if destroyed the trip mine will detonate. Setting a mine is delicate work, and if you are interrupted you will fail.

Damage: Superior, Recharge: Slow

Available at level: 35

Reduce Endurance CostRecharge ReductionKnockBack DistanceDamageAccuracy

Time Bomb

You can place a Time Bomb on the ground. The bomb will explode after 15 seconds from being placed. Results in a massive explosion that can devastate all nearby foes and send them flying. The Time Bomb is almost impossible to detect, but it is fragile and can be set off by a enemy's explosion. Even if destroyed the trip mine will detonate. Setting a mine is delicate work, and if you are interrupted you will fail.

Damage: Extreme, Recharge: Very Long

Available at level: 38

Reduce Endurance CostRecharge ReductionKnockBack DistanceDamageAccuracy
Enhancement Key
  • Accuracy

    Accuracy

    increases the Accuracy of an attack power


  • Confusion Duration

    Confusion Duration

    increases the duration of a Confuse power


  • Damage

    Damage

    increases the damage of an attack power


  • Damage

    Damage Resistance

    increases the Damage Resistance of a power


  • Defence buff

    Defence Buff

    increases the effectiveness of a Defence buff


  • Defense DeBuff

    Defence DeBuff

    increases the effectiveness of a Defence debuff


  • Endurance Modification

    Endurance Modification

    increases the Endurance Modification ability of a power.


  • Fear Duration

    Fear Duration

    increases the duration of a Fear power


  • Flight Speed

    Flight Speed

    increases the speed of a Flight power


  • Heal

    Heal

    increases the effectiveness of a Healing power


  • Hold Duration

    Hold Duration

    increases the duration of a Hold power


  • immobilize_duration_icon.png

    Immobilize Duration

    increases the duration of an Immob. power


  • Intangibility Duration

    Intangibility Duration

    increases the duration of an Intang. power


  • Decrease Interrupt Time

    Decrease Interrupt Time

    decreases the activation time of a power


  • Jump

    Jump

    increases the height and distance of jumps with a jumping power


  • KnockBack Distance

    KnockBack Distance

    increases the Knockback distance for a power


  • Increase Range

    Increase Range

    increases the range of a ranged power


  • Recharge Reduction

    Recharge Reduction

    decreases a power’s recharge time


  • Reduce Endurance Cost

    Reduce Endurance Cost

    decreases the Endurance cost of a power


  • Run Speed

    Run Speed

    increases the speed of a Run power


  • Sleep Duration

    Sleep Duration

    increases the duration of a Sleep power


  • Slow Duration

    Slow Duration

    increases the effectiveness of a Slow power


  • Disorient Duration

    Disorient Duration

    increases the duration of a Disorient power


  • Taunt Duration

    Taunt Duration

    increases the time a Taunted foe will stay on you


  • To Hit Buff

    To Hit Buff

    increases the effectiveness of an Accuracy buff


  • To Hit DeBuff

    To Hit DeBuff

    increases the effectiveness of an Accuracy debuff