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Powers

Brute - Primary Powers

Electrical Melee

Charged Brawl

Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some Endurance from the target and may overload his synapses, leaving him writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release him.

Damage: Minor, Recharge: Fast

Available at level: 1

Endurance ModificationTaunt DurationReduce Endurance CostSleep DurationRecharge ReductionDamageAccuracy

Havoc Punch

The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage. Havoc Punch can drain some Endurance from your target and may overload his synapses, leaving him writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him.

Damage: Moderate, Recharge: Moderate

Available at level: 1

Endurance ModificationTaunt DurationReduce Endurance CostSleep DurationRecharge ReductionDamageAccuracy

Jacobs Ladder

You are able to generate a strong current between your arms and snap a powerful bolt of electricity in an arc in front of you. This melee attack can electrocute all foes within the arc dealing High energy damage. Jacobs Ladder can drain some Endurance from your target and may overload his synapses, leaving him writhing for a moment. Disturbing an overloaded target will disperse the electrical charge and release him.

Damage: High, Recharge: Moderate

Available at level: 2

Endurance ModificationTaunt DurationReduce Endurance CostSleep DurationRecharge ReductionDamageAccuracy

Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.

Recharge: Long

Available at level: 6

Reduce Endurance CostRecharge ReductionTo Hit Buff

Thunder Strike

A massive attack. You smash your foes with all the power of a lightning bolt. The pummelled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.

Damage: High, Recharge: Slow

Available at level: 8

Taunt DurationReduce Endurance CostDisorient DurationRecharge ReductionKnockBack DistanceDamageAccuracy

Taunt

Taunts foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. An Accuracy check is required to taunt enemy players, but is not needed against critter targets.

Recharge: Fast

Available at level: 12

Taunt DurationIncrease RangeRecharge ReductionAccuracy

Chain Induction

This Electric Melee attack deals moderate Smashing and Energy damage and may drain some of the targets Endurance. However, this attack also induces an unstable electric charge that may jump to another enemy target. The charge will jump randomly between multiple targets, until it inevitably dissipates. Enhancements and Fury will only boost the effectiveness of the initial attacks, not the jumping charge.

Damage: Moderate, Recharge: Slow

Available at level: 18

Endurance ModificationTaunt DurationReduce Endurance CostRecharge ReductionDamageAccuracy

Lightning Clap

You can clap your hands together to release a violent Lightning Clap. The Lightning Clap can knock down most nearby foes, Disorienting many of them. Lightning Clap deals no damage.

Recharge: Slow

Available at level: 26

Taunt DurationReduce Endurance CostDisorient DurationRecharge ReductionKnockBack DistanceAccuracy

Lightning Rod

You can polarize your body and become a living Lightning Rod. This power calls forth a massive lightning bolt from the sky to strike you. You can then ride this bolt and instantly Teleport a short distance. You rematerialize in a massive bolt of electricity, dealing massive damage and knocking down all nearby foes. You must target the ground to activate this power. Damage from the lightning bolt is superior.

Damage: Superior, Recharge: Slow

Available at level: 32

Taunt DurationReduce Endurance CostIncrease RangeRecharge ReductionKnockBack DistanceDamageAccuracy
Enhancement Key
  • Accuracy

    Accuracy

    increases the Accuracy of an attack power


  • Confusion Duration

    Confusion Duration

    increases the duration of a Confuse power


  • Damage

    Damage

    increases the damage of an attack power


  • Damage

    Damage Resistance

    increases the Damage Resistance of a power


  • Defence buff

    Defence Buff

    increases the effectiveness of a Defence buff


  • Defense DeBuff

    Defence DeBuff

    increases the effectiveness of a Defence debuff


  • Endurance Modification

    Endurance Modification

    increases the Endurance Modification ability of a power.


  • Fear Duration

    Fear Duration

    increases the duration of a Fear power


  • Flight Speed

    Flight Speed

    increases the speed of a Flight power


  • Heal

    Heal

    increases the effectiveness of a Healing power


  • Hold Duration

    Hold Duration

    increases the duration of a Hold power


  • immobilize_duration_icon.png

    Immobilize Duration

    increases the duration of an Immob. power


  • Intangibility Duration

    Intangibility Duration

    increases the duration of an Intang. power


  • Decrease Interrupt Time

    Decrease Interrupt Time

    decreases the activation time of a power


  • Jump

    Jump

    increases the height and distance of jumps with a jumping power


  • KnockBack Distance

    KnockBack Distance

    increases the Knockback distance for a power


  • Increase Range

    Increase Range

    increases the range of a ranged power


  • Recharge Reduction

    Recharge Reduction

    decreases a power’s recharge time


  • Reduce Endurance Cost

    Reduce Endurance Cost

    decreases the Endurance cost of a power


  • Run Speed

    Run Speed

    increases the speed of a Run power


  • Sleep Duration

    Sleep Duration

    increases the duration of a Sleep power


  • Slow Duration

    Slow Duration

    increases the effectiveness of a Slow power


  • Disorient Duration

    Disorient Duration

    increases the duration of a Disorient power


  • Taunt Duration

    Taunt Duration

    increases the time a Taunted foe will stay on you


  • To Hit Buff

    To Hit Buff

    increases the effectiveness of an Accuracy buff


  • To Hit DeBuff

    To Hit DeBuff

    increases the effectiveness of an Accuracy debuff