Brute - Primary Powers
Dark Melee
Shadow Punch
You wrap your fists with Negative Energy channelled from the Netherworlds, then perform a quick punch that deals minor damage. Shadow Punches Cloud the Target's vision, lowering his accuracy for a short time.
Damage: Minor, Recharge: Fast
Available at level: 1
Smite
You wrap your fists with Negative Energy channelled from the Netherworlds, then perform a smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering his Accuracy for a short time.
Damage: Moderate, Recharge: Moderate
Available at level: 1
Shadow Maul
You wrap your entire arms with Negative Energy Channelled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his accuracy for a short time.
Damage: High (DoT) Recharge: Moderate
Available at level: 2
Touch of Fear
The Netherworld is one scary place, and with but a touch , you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in Fear. Foes in this state of panic have reduced Accuracy.
Recharge: Moderate
Available at level: 6
Siphon Life
You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes Siphoned in this manner have their Accuracy reduced.
Damage: Moderate, Recharge: Slow
Available at level: 8
Taunt
Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other Villains and focus on your for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but is not needed against critter targets.
Recharge: Fast
Available at level: 12
Dark Consumption
The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.
Damage: Moderate, Recharge: Very Long
Available at level: 18
Soul Drain
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.
Damage: Moderate, Recharge: Very Long
Available at level: 26
Midnight Grasp
Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe and continuously drain his life force.
Damage: Superior (DoT), Recharge: Slow
Available at level: 32










