Creating Your Costume
Fashionably villainous
To coordinate your costume easily, use the Copy Current Colours button. This makes your entire costume conform to the two colours currently selected. If you want to colour each piece of your outfit differently, make sure this option isn’t selected. Now just work your way down, styling the head (choose from a wide variety of hairstyles, masks, helmets, glasses, and more), the upper body (torso, gloves, and belt), and the lower body (legs and boots). The Costume Design screen allows you to rotate the figure by clicking on the curved arrows; you can also zoom in on your villain’s head and torso for a closer look.
You can further define the head’s shape on this screen. After selecting a head type, you can use the Shape selector to make adjustments. Fine-tune your chosen shape by selecting the Scales button in the left column. This further defines the features of your character’s head. You can modify each component of the head by using the sliders here. The left slider adjusts the component’s width, the middle slider adjusts the height, and the right slider adjusts the depth.
You’ll gain new Costume options in the form of Capes at level 20 and Auras at level 30. To secure these newer accoutrements, you’ll need to visit Kalinda, who is your very first contact when arriving on Mercy Island.
You can fine-tune the following areas:
Head: The head’s overall size
Brow: The area above the eyes and below the hairline
Cheek: The area to the left and right of the nose and mouth, to the ears
Chin: The area below the mouth to the neck
Cranium: The area above the brow and ears, to the back of the head
Jaw: The areas to the left and right of the chin, below the cheeks
Nose: The area between the eyes and above the mouth
To randomly generate a costume, click on “Random.” This way you can quickly generate an outfit, then colour it to your choice. Also, if you skip past a costume you liked, hit the Last button to return to it.











